Daniel

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HIS JOB TDC 01/01, 04 Daniel Winters, a CIA agent worked for a new branch, one devoted to protecting the country against foreign magic, particularly Oriceran. It had taken two decades after magic started to appear for this branch to evolve. Nowadays, magic was common, the energy flowing now made things like half-elves and gnomes a daily reality. Magical criminals were enough of a threat in many cities that specially-licensed bounty hunters now supplemented the police force, and in addition to SWAT teams, larger cities maintained special Anti-Enhanced Threat forces. To protect the store, he never used his real name when he was on jobs for the agency, not to mention that he often dyed his hair or changed his appearance, and had been everyone from the dark-haired Daniel Goldstein to the redheaded, green-eyed Daniel Travers.

TDC 01/01 THE PERSON Thirty years old. Wore a specially-made dark-navy suit. It was breathable, fashionable, and functional. Many pockets held many gadgets necessary in his trade, retrieving artifacts. On this foray, he used a a short-range broad-spectrum jammer (a small silver disk), a gun, an active deflector (a dark-blue cylinder to shield him from bullets), sonic grenades, a grapple gun, and an inflatable cushion for when he jumped off the building. Believes in working for the CIA.“The Company needs me, and the country needs me.” He shook his head. “Besides, I do it for one simple reason, Pops. I’m one of the best there is.”

HOME TDC 01/02 Lived in Old Town Alexandria. With his grandfather, owned and ran Rooney’s Antiquities and Oddities, offering for sale—everything from self-playing checkerboards to rare action figures, and all manner of unusual items in between. Nothing too impressive, but nothing too normal either. Worked for the CIA on the side. Lived above the shop with his grandfather. Loved coffee from Killer ESP on King street, hot Stumptown coffee. Favorite mug was a large black mug with a picture of the Green Lantern on the side, Kyle Rayner version. Uses Tommy to get it for him. Had talked to the local bullies, warned them to stop harassing Tommy.

Had a long thin scar down one side of his face that enhanced his charm. It served as a reminder to him to be careful whom he trusted. Sandy brown hair. Likes to play Dungeons and Dragons with friends, as well as in real life.

Doesn't like going to the Starbucks right around the corner. It’s merely like going to a place with too many people in a hurry, and the whole secret magical train station thing only makes that worse.”

HISTORYParents are Tomb raiders, chasing artifacts all over the world. He never knows when they will show up. They may still be alive out there somewhere. Being a tomb raider is a dangerous job, though, so probably not.” He always wondered what had happened to them.

Daniel's grandfather finds antiquities for the shop, and sends Daniel after them,giving him papers to read and research, etc. You can do that while helping out in this shop as much as you can during your day job.”

TDC 01/04 CAR Daniel drives a silver Jaguar G-Type, housed in a locked garage facility away from his home, a company car. Cannot drive it around his own neighborhood. Too revealing.


PHILOSOPHY Adages he remembers: You can take the man out of the office, but not the office out of the man.

A good man helps those around him when he can, even if they don’t notice. It’s even better when they don’t notice.

/04 A spy who made it to old age was a spy who paid attention to his environment.

/08 The world keeps spinning, but things don’t change that much. Greedy bastards, dangerous countries, and the men and women trying to protect their country.

/18 His high school wrestling coach’s mantra: Practice like you play!

/26 . It’s like my friend Akito used to tell me: even Buddha gets mad after the third time. (After he had just killed over 25 Steel wolves gang members.

ARTIFACTS ENCOUNTERED and/or RETRIEVED: In The Aritifact Enigma: An anonymous amulet with which the book open; John Rainer, the living corpse; the special shot-gun that changes atoms, not shoots bullets; the Nozzle; the Glowing Amulet,a medallion, used by the thieves; the Portal-opening device.